New Race (Half-Vistani)

Half-Vistani (or giogoto, in the Vistani
patterna [see below]) are the result of a union
between a Vistana and a giorgio (any non-Vistani
human). Unlike the other special races of
Ravenloft, half-Vistani are entirely human.
However, the traits they inherit from their Vistani
blood separate them from normal men.
Love affairs between giorgio and the Vistani
are often torrid and brief. The cultural rift cuts
deeply, so precious few giogoto ever grow up
knowing both of their parents. Most often, the
Vistana parent moves on in the night, abandoning
the child to the giorgio. Rarely, a giogoto child is
raised by the tribe of its Vistana parent. In either
case, the child may be cared for but is never truly
accepted. The giogoto's giorgio family may fear
that the child will develop the peculiar talents of
her Vistani kin, and since the giogoto is not fully
"of the blood," she finds herself unable to share
entire worlds of Vistani experiences.
A player creating a giogoto character should
also refer to "The Vistani"at the end opf this document
Personality: Broken homes are the giogoto's
birthright. Many spend their lives haunted by their
youth; a rejected child often matures into a sullen
and withdrawn adult.
their birth, so most giogoto choose to adopt one
culture over the other. They either adhere to the
customs of their homeland or wrap themselves in
the Vistani mystique. Regardless of the heritage
they favor, half-Vistani tend to be passionate and
pessimistic individuals.
Physical Description: Half-Vistani resemble
their Vistani parents, often inheriting their angular
and aquiline features, eyes and hair of deep brown
or black, and dusky or olive complexions. Of
course, giogoto often exhibit traits of their giorgio
heritage as well. A giogoto can conceal her Vistani
heritage, fooling giorgio with a successful
Disguise check (considered minor details only).
Such tricks fail against true Vistani, however, who
can identify those who are "of
the blood" with but a glance.
Relations: Giogoto are
caught between two worlds;
giorgio treat them like
Vistani, and the Vistani treat
them like giorgio. A
giogoto's outlook toward
nonhumans usually
mirrors that of his
homeland. It is not
uncommon, however,
for half-Vistani to be
more accepting toward
other "unwelcome"
creatures, such as
Calibans and halfelves.
Alignment: In
many ways, the
giorgio life mimics
that of half-elves.
Many half-Vistani
spend their lives
alienated from society
and often grow to
distrust authority.
Giogoto ethical
alignment tends
toward chaos, but
they are no more
inherently good or
evil than any other
humans.
Homelands: The
Vistani endlessly
wander throughout the
Land of Mists, so a giogoto may be born in any
domain. The ruthless oppression of Vistani in
Invidia makes native half-Vistani rare in that
domain, while giogoto are slightly more common in
neighboring Barovia. No permanent half-Vistani
communities exist anywhere in Ravenloft.
Religion: Giogoto raised by giorgio typically
adopt the prevalent faith of their homeland.
Giogoto raised by the Vistani are seldom religious;
the Vistani worship no gods and have many
legends of their cruel mistreatment at the hands of
godlike beings in the distant past. Some Vistani,
particularly those of the Vatraska tribe, treat fate,
the Mists, and the forces of nature with a respect
that approaches reverence, however.
Language: Giogoto have no
language of their own, instead
learning the domain languages of
their homeland. Giogoto who
embrace their Vistani heritage
often also learn pattema, the
Vistani's spoken language, and
tralaks, the Vistani system of
trail symbols.
Names: Giogoto raised
by giorgio are often given
names drawn from their
homeland's cultures.
Giogoto raised by the
Vistani are named in
the Vistani tradition,
and it is not unheard
of for a half-Vistani
raised by a giorgio to
be named after her
wayward Vistana parent.
Vistani Male
Names: Bela, Grigori,
losif, Karol, Ludovic,
Nicu, Pyotr, Simione,
Stefan, Vasile.
Vistani Female Names:
Ana, Eliza, Isabela, Lela,
Natasha, Papusza, Rozalina,
Sofya, Ursula, Yvonne.
Adventurers: Many
giogoto become wanderers,
seeking happiness in foreign
lands. Many fall in with other
outcasts and eccentrics during
their aimless travels
36
Half-Vistani Racial Traits
• +2 Wisdom, -2 Charisma: Giogoto retain
traces of their Vistana parent's powerful sixth sense,
but as outcasts, they lack the Vistani's fierce ethnic
pride.
• Medium-size: As Medium-size creatures, half-
Vistani have no special bonuses or penalties due to
their size.
• Half-Vistani base speed is 30 feet.
• +2 racial bonus on Wilderness Lore checks. A
giogoto inherits her Vistana parent's affinity for
nature. Provided fuel and some means of igniting a
spark, half-Vistani can always light a fire as a
standard action, even under adverse conditions
(pouring rain, gusting winds, and so on). When
wilderness survival depends on being able to start a
fire, the half-Vistani racial bonus to Wilderness
Lore checks rises to +4.
• Diluted Blood: For all special abilities and
effects, half-Vistani are considered human, though
they do not gain the extra feat or skill points
standard humans receive. Only pureblooded Vistani
can use special spells or magic items with racially
specific Vistani powers.
• Moon Madness: A giogoto suffers from the
lunatio during the full moon each month, her mind
clouded by restlessness and anxiety. She cannot
prepare spells or heal naturally during this period.
On each of the three nights of the full moon, she
must succeed at a Will save (DC 15) or run wild
under the night sky.
• Recommended Feats: Alertness, Ethereal
Empathy, Lunatic, Track, Voice of Wrath.
• Tribal Heritage: A giogoto character must
select a tribe from the following list at the time of
creation, reflecting the branch of her Vistani ancestry.
(Further information on Vistani tasques can
be found in chapter 5.) This tribe determines
additional benefits and favored class.
Canjar: +2 racial bonus on Spellcraft checks.
This bonus rises to +4 when attempting to learn new
spells. Favored Class: Wizard.
Corvara: +2 racial bonus on Open Lock and
Sense Motive checks. Favored Class: Rogue.
Equaar: +2 racial bonus on Handle Animal
and Ride checks. Favored Class: Ranger.
Kamii: +2 racial bonus on any metal-based
Craft checks (e.g., blacksmithing) With a successful
Appraise check, Kamii can identify metals and
determine where any metal item originated. Favored
Class: Rogue.
Naiat: +2 racial bonus on Perform checks.
Naiat have a base Outcast Rating of 0. Favored
Class: Bard.
Vatmska: +2 racial bonus on Heal and Profession
(herbalism) checks. Favored Class: Cleric.
Zarovan: Racial bonus of (Idl0-ld4) to initiative.
Roll at the start of each encounter. Favored
Class: Sorcerer.
The Vistani are the Gypsies as popularly imagined,
- Vistani possess a powerful wanderlust, and cannot stay within a mile of a given point for more than a week before suffering a condition called "Static Burn," where the Vistani is afflicted with an illness resembling the flu or a fever. When this occurs, the Vistani has between 2 and 7 days to cross the necessary ground or permanently lose all of their mystical powers, becoming an outcast known as a mortu, which translates roughly as "Living Dead." This mechanic ensures that contact with helpful Vistani will occur only when the Dungeon Master wishes.
- Vistani possess powerful, innate magical abilities that recall Gypsies as imagined in popular culture. "Curse Potency" is self-explanatory: curses in Ravenloft have great power, and the curses of Vistani are more likely to come true. "The Evil Eye" is the ability to mystically blight another person's luck, whilst "the Sight" is powerful divination magic, allowing them to predict the future. The Sight is only allowed to exist amongst Vistani women; it does occur in Vistani men, but any male babe detected to have the Sight is slain.
- Vistani society has ranks: Raunie is the title of the female Vistani in the camp with the most power in the Sight. A Darkling is a Vistani criminal who has been cast out from the tribe; they hate and are hated by Vistani. A Dukkar is a male Vistani born with the Sight who has grown to adulthood. Such a being will inevitably bring great suffering to the Vistani. The only Dukkar alive is a half-fiend who rules the domain of Invidia (but is not the darklord for that domain). The Vistani who wrote the prophecy foretelling the Grand Conjunction was inferred to be a dukkar.
The fictional character Rudolph van Richten, a famous Monster Hunter in Ravenloft and author of a series of guides to hunting and slaying various monsters, had a great enmity for the Vistani for most of his monster-hunting career, but his opinion improved during his penning of Van Richten's Guide To The Vistani, during which he befriended a mortu.
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