New Race (Calibans)

Calibans
Orcs are unknown in Ravenloft, even as creatures
of legend. For this reason, no half-ores are
native to the Land of Mists. However, creatures do
exist that fill the half-ore's role: calibans.
The Player Characters
31
Thankfully rare, Calibans are twisted humans
exposed to curses or foul magic while still in the
womb. The birth of a caliban in a community is
often seen as a sure sign of the presence of
witchcraft — specifically, the corrupting aura of a
hag.
Calibans are physically powerful but
misshapen humanoids. No two Calibans look
alike, but common deformities include twisted
backs or limbs, asymmetrical features, bristly skin,
or tusklike teeth. Calibans are widely considered
brutish, savage creatures; their name is a
corruption of "cannibal," stemming from their
most infamous reputed habit. In truth, many
Calibans are simple-minded, petty brutes, but this
is often the product of their upbringing. Rejected
as monsters, most calibans spend their lives hidden
in dank cellars or flee civilization to roam the
wilds. In truth, a Caliban's heart can be as pure and
noble as that of any human.
Use the racial characteristics of the Player's
Handbook half-ore when creating a caliban player
character.
Homelands: As creatures of unnatural origin,
calibans can hail from any populated domain.
Most are born in lands where magic is relatively
common, such as Darkon, Hazlan, and Tepest.
• +2 Strength, –2 Intelligence, –2 Charisma.
A half-orc’s starting Intelligence score is always at least 3. If this adjustment would lower the character’s score to 1 or 2, his score is nevertheless 3.
• Medium: As Medium creatures, half-orcs have no special bonuses or penalties due to their size.
• Half-orc base land speed is 30 feet.
• Darkvision: Half-orcs (and orcs) can see in the dark up to 60 feet. Darkvision is black and white only, but it is otherwise like normal sight, and half-orcs can function just fine with no light at all.
• Orc Blood: For all effects related to race, a half-orc is considered an orc.
• Automatic Languages: Common and Orc. Bonus Languages: Draconic, Giant, Gnoll, Goblin, and Abyssal.
• Favored Class: Barbarian. A multiclass half-orc’s barbarian class does not count when determining whether he takes an experience point penalty.
- Printer-friendly version
- Login or register to post comments
